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Computer Science A, Advanced Placement

Prerequisite: Algebra I.

AP Computer Science A is a course based on the content established and copyrighted by the College Board. AP Computer Science A is equivalent to a first-semester, college-level course in computer science. The course introduces students to computer science with fundamental topics that include problem-solving, design strategies and methodologies, organization of data (data structures), approaches to processing data (algorithms), analysis of potential solutions, and the ethical and social implications of computing. The course emphasizes both object-oriented and imperative problem solving and design using Java language. These techniques represent proven approaches for developing solutions that can scale up from small, simple problems to large, complex problems. The curriculum for AP Computer Science A is compatible with many CS1 courses in colleges and universities.  PC or Mac-based laptop required.  Tablets and Chromebooks are not acceptable.

Computer Science Principles, Advanced Placement

Prerequisite: Algebra I.

AP Computer Science Principles offers a multidisciplinary approach to teaching the underlying principles of computation.  The course will introduce students to the creative aspects of programming, abstractions, algorithms, large data sets, the internet, cybersecurity concerns, and computing impacts.  AP Computer Science Principles will give students the opportunity to use technology to address real-world problems and build relevant solutions.  All students enrolled in this course will take the AP Computer Science Exam. PC or Mac-based laptop required.  Tablets and Chromebooks are not acceptable.

Robotics Design and Innovation

Robotics Design and Innovation allows students to design, program, and test innovative technological designs related to robotic systems. Topics involve mechanics, pneumatics, control technologies, computer fundamentals, programmable control technologies, and related college and career opportunities. Throughout the course, students work in small teams to design, build, program and optimize robots to perform a variety of predesignated tasks. The end goal of the course is to successfully compete in the school-based robotics competition. Students who enjoy this course are highly encouraged to join the high school robotics competitive VEX EDR team.  PC or Mac-based laptop required.  Tablets and Chromebooks are not acceptable.

Radio and Television I

Prerequisite:  Interview with Instructor and approval.

Class Size Limit:  8 students

Radio and Television I will provide instruction to develop and enhance competencies in various communication, marketing, media, production, and technical functions and tasks performed by employees, including management personnel, in TV Broadcasting occupations.  Emphasis will be placed on career opportunities, production, programming, announcing, broadcast equipment operation, news and sportscasting, broadcast regulations and laws, station organization, technical, oral/written communication, and listening skills.  Instructional strategies may include a school-based enterprise, real and/or simulated occupational experiences, such as the operation of in-school broadcasting and field trips.

Principles of Engineering

Prerequisite: Introduction to Engineering Design.

Principles of Engineering is a course that focuses on the process of applying engineering, technological, scientific, and mathematical principles in the design, production, and operation of products, structures, and systems.  This is a hands-on course designed to provide students interested in engineering careers to explore experiences related to specialized fields, such as civil, mechanical, and materials engineering. Students will engage in research, development, planning, design, production, and project management to simulate a career in engineering.  The topics of ethics and the impacts of engineering decisions are also addressed. Classroom activities are organized to allow students to work in teams and use modern technological processes, computers, CAD software, and production systems in developing and presenting solutions to engineering problems. PC or Mac-based laptop required.  Tablets and Chromebooks are not acceptable.

Personal Financial Responsibility

Dave Ramsey’s Foundations in Personal Finance empowers students to make sound financial decisions for life.  Covered topics include savings and investing, credit and debt, financial responsibility, money management, insurance, risk management, and careers.  Bargain shopping, real estate, and mortgages are also included. Computers are used daily in this classroom. Personal laptops or tablets are extremely beneficial to student learning in this course.

Introduction to Engineering Design

Prerequisite: C or better in Algebra I.

Introduction to Engineering Design is a course which develops student problem solving skills using the design process.  Students document their progress of solutions as they move through the design process.  Students develop solutions using elements of design and manufacturability concepts. They develop hand sketches using 2D and 3D drawing techniques as well as 2D and 3D models using Computer-Aided Design (CAD).  Students will also print their finalized 3D design solutions using 3D printers. The use of robotics in manufacturing also will be explored. PC or Mac-based laptop required.  Tablets and Chromebooks are not acceptable.

Introduction to Computer Science

Introduction to Computer Science allows students to explore the world of Computer Science.  Additionally, there will be a focus on the areas of computer programming, gaming/mobile development, and artificial intelligence/robotics.  Students will gain a broad understanding of the areas composing computer science, including modern trends, ethical problems, and various career paths within the field of computer science.

First semester students will explore the history of computer science, explore the fundamentals of computational thinking, web development, and game design.  Additionally, students will investigate college programs in computer science.

Second-semester students will design mobile applications using visual and text-based programming languages and explore different types of data problems, the impacts of online data on society and the physical aspects of computing.  Additionally, students will explore computer science career options. PC or Mac-based laptop required.  Tablets and Chromebooks are not acceptable.

Introduction to Business

Introduction to Business is an introductory business course used as a framework for future business courses.  This course acquaints students with economics, entrepreneurship, management, marketing, law, risk management, banking, personal finances, and careers in business.  Business etiquette and ethics are included. Computers are used daily in this classroom. Personal laptops or tablets are extremely beneficial to student learning in this course.

Introduction to Accounting

Prerequisite: Algebra I

Introduction to Accounting introduces the language of business using Generally Accepted Accounting Principles (GAAP) and procedures for proprietorships and partnerships using double-entry accounting. Emphasis is placed on accounting principles as they relate to both manual and automated financial systems. This course involves understanding, analyzing, and recording business transactions and preparing, analyzing, and interpreting financial reports as a basis for decision-making.

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